Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
ArtStation - UE4 Parallax Occlusion Mapping Tutorial, Dana Klaren
Decal technique from Star Citizen - Page 6 — polycount
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Decal technique from Star Citizen - Page 6 — polycount
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen
Quantum Theory on Twitter: "Hacked some masked POM decals into #UnrealEngine for my Rome: Fantasy Pack I port. Loving some UE4. #gamedev… "
POM Decal issue - Unreal Engine Forums
Parallax Occlusion with Decals - Unreal Engine Forums
POM on Mesh Decals - UE4 AnswerHub
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)